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AttributeDescription

OverviewThis section is where you see an overview of the status of your kingdom. It will display any enchants or prolonged attacks currently affecting your kingdom as well as give you important stats on your gold and crystal stores.

SoldiersThis section displays your soldier units. Soldiers are used to raid other kingdoms and steal gold and crystals and are also used to defend against attacks made against your kingdom. Soldiers can be recruited in the Kingdom tab and are produced by a barracks.

Gargoyles are a magical unit that cannot attack and are only used for defensive purposes. They consume 1 crystal per gargoyle per hour. They have the same defensive abilities as Footmen. Gargoyles can be produced by a barracks, bought at the market or summoned by a spell.

Soldiers and gargoyles are much more effective when they are using weapons and armor, which can be produced by a marketplace, bought at the market, or summoned by a spell.

SagesThis section displays your sage units. Sages sages generate crystals each turn, and can use them to cast powerful offensive and defensive spells. Sages can be recruited in the Kingdom tab and are produced by a library.

MerchantsThis section displays your merchant units. Merchants increase your buying and selling power at the market and can also be used to cripple other kingdoms' economies or steal their materials. Merchants can be recruited in the Kingdom tab and are produced by a marketplace.

TreasuryThis is your gold supply. Gold is earned by every unit in your kingdom. Merchants earn the most, then soldiers, then sages. Sages also produce crystals for your kingdom.

CrystalsCrystals are physical representations of focused magical energies, created by the Sages. Your kingdom also makes crystals based on your character's Intelligence.

MessagesThis displays how many messages have been sent to your kingdom. The first number shows how many messages you have that have already been read and the second number (in parenthesis) shows how many unread messages you have.

Attacks OutThis is how many attacks you have made on other kingdoms. You may only have 12 attacks out at any given time. Attacks out decay by 1 every 5 minutes. Attacking players ranked lower than yourself results in a reputation loss, while attacking higher ranked players results in a reputation gain. For each attack you make on another kingdom, they are allowed to counterattack you without facing a reputation penalty.

Raiding, stealing, or casting a harmful spell on another kingdom counts as an attack.

Attacks InThis is how many times you have been attacked in the last 12 hours. For each attack made against your kingdom, you are allowed to counterattack the enemy kingdom without facing a reputation penalty.

TurnsTurns are the method through which the game balances play. Every action in the game requires an amount of turns to perform. Turns are earned at the rate of one per real life minute and are credited every five minutes. This shows how many turns you have to use.

Persistent Attacks/Enchants OutThis section displays all the time based attacks you currently have on other kingdoms.

Persistent Attacks/Enchants InThis section displays all the time based attacks other kingdoms currently have on you.

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